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unrealengine.com
GDC 2017: Content-Driven Multipass Rendering in UE4
内容创作者使用蓝图能够实现脚本绘制到目标渲染的功能,因此他们现在能够创建并制作先进渲染技术的原型,而以前必须雇一个图形程序员才能实现。
Mar 15, 2017
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