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Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell ...
Sucker Punch game designer Nate Fox, who also helmed Ghost of Tsushima and the upcoming Yotei, was asked by Game Informer if ...
Ghost of Yotei introduces the greatest Samurai technique of all time – just shooting a guy – but the developers have warned ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, ...
PlayStation’s next big State of Play has been announced, and you won’t have to wait long to watch. The event will go live on ...
Here are all of the highlights from Sucker Punch and Sony's July 2025 Ghost of Yotei State of Play presentation.
Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...
One of the Ghost of Yotei co-directors offers a glimmer of hope for fans of Infamous games, suggesting the series may not be ...
A Ghost of Tsushima Easter egg in Ghost of Yotei has fans theorizing what this means for the sequel from Sucker Punch.
Take a look at State of Play Gameplay Deep Dive for Ghost of Yotei, the next installment in the third-person action-adventure ...