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Sucker Punch revealed that they would love to 'work on more Infamous' games, including rereleasing the original trilogy.
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
The stance system from Ghost of Tsushima has been replaced in Ghost of Yotei with more weapon options, Sucker Punch has ...
The inFAMOUS series is something Sucker Punch's Nate Fox would love to see make a comeback, but as the studio operates on a one-game-at-a-time outfit, it's not possible right now.
Sucker Punch, the developer behind Ghost of Yotei, is interested in revisiting the Infamous franchise and doing remasters.
It's been more than a decade since we last saw an inFamous game, but could that be changing soon? While Sucker Punch ...
On the similarities, Fox said: "Our game is our game. It features the things we cherish. Our story of revenge is a classic in ...
Sucker Punch and Sony Interactive Entertainment are celebrating the 5th anniversary of Ghost of Tsushima by giving players ...
The beloved Ghost of Tsushima is five years old, and to mark the milestone, developer Sucker Punch Productions has prepared a ...
We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Sucker Punch Studios' Ghost of Yōtei is finally coming this October and it will feature three distinct cinematic modes ...