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Sucker Punch's Nate Fox would "love to see a trilogy rerelease" of the Infamous games, but the studio only works on one game ...
Sucker Punch revealed that they would love to 'work on more Infamous' games, including rereleasing the original trilogy.
Sucker Punch's Nate Fox is all for revisiting the world of Infamous, but there's a reason why he can't anytime soon.
Infamous director says he’d love to revisit the series, but Sucker Punch is busy with Ghost of Yotei
Sucker Punch game designer Nate Fox, who also helmed Ghost of Tsushima and the upcoming Yotei, was asked by Game Informer if ...
Sucker Punch, the developer behind Ghost of Yotei, is interested in revisiting the Infamous franchise and doing remasters.
inFAMOUS: Second Son and its standalone expansion inFAMOUS: First Light can be played on the PS5 through backwards ...
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Game Rant on MSNThe Nintendo Switch Playtest Program Returns (+ Infamous, Final Fantasy XVI and More!)Nintendo brings back the Online Playtest Program, Sucker Punch Studios teases an interest in bringing back Infamous, Final ...
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EarlyGame on MSNCould Sucker Punch Revisit InFamous In The Future?Ghost of Yotei is one of the most anticipated games right now and is set to release on October 2. The spiritual successor to ...
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Ghost of Yotei introduces the greatest Samurai technique of all time – just shooting a guy – but the developers have warned ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
Five specially-selected samurai movies will play at Alamo Drafthouse locations ahead of Ghost of Yotei's launch.
Creative directors Jason Connell and Nate Fox unpack the game's latest State of Play presentation -- and much more.
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