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Ghost of Tsushima' gave us Assassin’s Creed in Japan, years before the franchise would catch up and actually give the fans what they wanted.
As we hit the halfway mark of the decade, it's time to take stock of the amazing few years of video games we've all had the pleasure of playing.
Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...