Skylanders Swap Force arrives for next-gen systems in North America before either system makes it to market. Activision will release both the PlayStation 4 and Xbox One versions of Skylanders Swap ...
GameSpot may get a commission from retail offers. The PlayStation 4 and Xbox One versions of Skylanders: Swap Force both run natively in 1080p, Activision has announced. This resolution further ...
Vicarious Visions (VV) and Activision’s Skylanders Swap Force is a thing of beauty running on Sony’s new PlayStation 4 console. Not to take anything away from the current-gen versions, which are ...
Activision isn't holding back at all when it comes to the next-gen versions of Skylanders: SWAP Force. Those that pick up the game on either PS4 or Xbox One won't be treated to just a simple port of ...
With the Skylanders franchise as a whole sitting at $3 billion and 250 million action figures sold through since 2011, Activision and developer Vicarious Visions announced Skylanders SuperChargers ...
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As with Call of Duty, it’s typically around this time of the year when Activision tends to talk about the next Skylanders game. The publisher’s annual toy-focused affair has blossomed into one of the ...
16:43, Fri, Jun 24, 2016 Updated: 13:17, Thu, Jul 7, 2016 Crash Bandicoot has returned to PlayStation in new gameplay footage for Skylanders Imaginators on PS4. While PlayStation fans eagerly await ...
Ever since it was kickstarted by Mattel's U.B. Funkeys titles a decade ago, the 'toys to life' genre has become a juggernaut, raking in billions and becoming the bane of parents' wallets worldwide.
Dreams of a new standalone Crash Bandicoot game have been dashed, but he will be back in the PS4 versions of Skylanders Imaginators. Crash is back, but somehow we get the feeling this isn’t quite the ...
Skylanders Swap Force will launch on Oct. 13 in North America and is currently slated to hit next-gen consoles as well, publisher Activision announced today. The game will also launch in Australia on ...
The collectible characters may seem like just a kind of cool perk of this game, but I found that even though I knew the little plastic characters in front of me weren’t REALLY coming to life, a ...
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