Just as you can often treat device registers as a memory-mapped struct, you can treat an interrupt vector as a memory-mapped array. In my last column, I suggested that you use casts sparingly and with ...
Performance is a topic that never strays far from the mind of most embedded systems developers. However, relatively speaking, many of us have it easy. We develop soft real-time systems in which a few ...
In a System-on Chip(SoC),a general interrupt process works as follows: Interrupt is triggered by a certain system event or interrupt source. Interrupt is detected by system’s peripheral module, which ...
We've seen in the previous articles how Ada can be used to describe high-level semantics and architecture. The beauty of the language, however, is that it can be used all the way down to the lowest ...
For most UNIX systems, Linux included, device drivers typically divide the work of processing interrupts into two parts or halves. The first part, the top half, is the familiar interrupt handler, ...