Nvidia has released a public beta of CUDA 1.1, an update to the company's C-compiler and SDK for developing multi-core and parallel processing applications on GPUs, specifically Nvidia's 8-series GPUs ...
Programmers have been interested in leveraging the highly parallel processing power of video cards to speed up applications that are not graphic in nature for a long time. Here, I explain how to do ...
Most notably, the chipmaker announced a compiler source code enabling software developers to add new languages and architecture support to Nvidia’s CUDA parallel programming model. The new ...
Getting started with parallel programming is easier than ever. In fact, now you can develop right on your Macbook Pro using its built-in Nvidia GeForce GPU. Over at QuantStart, Valerio Restocchi has ...
A hands-on introduction to parallel programming and optimizations for 1000+ core GPU processors, their architecture, the CUDA programming model, and performance analysis. Students implement various ...
NVIDIA's CUDA (Compute Unified Device Architecture) makes programming and using thousands of simultaneous threads straightforward. CUDA turns workstations, clusters—and even laptops—into massively ...
Graphics processing units (GPUs) were originally designed to perform the highly parallel computations required for graphics rendering. But over the last couple of years, they’ve proven to be powerful ...
Nvidia earlier this month unveiled CUDA Tile, a programming model designed to make it easier to write and manage programs for GPUs across large datasets, part of what the chip giant claimed was its ...
I just finished reading the new book by David Kirk and Wen-mei Hwu called Programming Massively Parallel Processors. The generic title notwithstanding, readers should not come to this book expecting ...
PARALLEL DEBUGGING Debugging needs to be addressed regardless of the parallel programming approach. Existing debuggers are simply the starting point, because most don’t address many of the features ...